Introducing the industry's first Advanced Motion 3 tutorial, Deep Dive into 3D
In this 4- hour plus tutorial, Apple-certified master trainer Mark Spencer takes you on a deep-sea exploration of Motion's 3D universe. You'll learn how to work with objects and cameras in 3D space, create virtual 3D sets, place lights, and direct your cameras using Behaviors and Keyframes. If you think working with Text, Shapes, Replicators and Particle Emitters is amazing in 2D, wait unit you see what can be created when these objects are transformed and manipulated in 3D.
This tutorial was designed specifically for current users of Motion 3 who already have a foundational understanding of the program. For those of you who who need to get up to speed, we highly recommend purchasing and going through our introductory Motion tutorial, Motion 3 Fast Forward before diving into this tutorial. Motion 3: Deep Dive into 3D is presented in 12 easy-to-follow lessons and include all the necessary project and media files for following along in your own copy of Motion.
Get Your Sea Legs in 3D
We created this tutorial for the simple reason that many Final Cut Pro and Motion users, while comfortable working in a 2D environment, seem to get a bit "queasy" when 3D requests for 3D animations come in from their clients. If you have unspoken (or spoken) phobias about working in 3D, you'll find Mark Spencer an able captain, who approaches his subject matter with authority and humor.
Starting with the first lesson, you will learn basic 3D seamanship by mastering the 3D compass, commanding the 3D Transform Tools, and navigating your way around Motion's 3D world using Viewports and the 3D Grid. As you progress through each lesson, you will build on your knowledge to create increasingly complex 3D animations and effects. By the time you finish lesson 12 you should have the confidence and know-how to begin tackling any 3D projects you or your clients can dream up.
Features
Create Cosmic Cubes- Understanding how anchor points work in the 3D world is the key to creating multi-sided objects such as cubes. In Lesson 5 you will build a 3D cube entirely from Drop Zones for the purpose of replacing each "side" with still or moving images.

Build Your Own Sets- With Motion's incredible 3D tools you can build virtual sets complete with lights and a keyed actor. In Lesson 7, you'll deconstruct a kitchen set from a cooking show, then spice up the scene with a realistic camera move.

Paint in the 3rd Dimension- In Motion, Particle Emitters can behave like Paint Strokes. In Lesson 9 you will learn the secret to having your paint strokes wrap around objects. This is an awesome technique to have in your hip pocket when you need to add some sizzle or sparkle to a product shot.
Trip the Light Fantastic- In Lesson 6 you will become a virtual Gaffer and learn how to light your scenes using Ambient, Spot and Point Lights. You will also learn how to animate and "gel" your lights to create different looks and moods.

Inflate Your Text- Replicators are Motion's "Secret Weapon" and knowing how to use them can open up a world of options. In addition to using them for building 3D video walls, Mark will show you his killer trick for turning flat text objects into fully extruded, 3D text objects!

Explore a Carnival of Possibilities- In Lesson 11 you will start with a single vector image of a painted horse and through the magic of Replicators you will build a fully functioning carousel then place it in a virtual "park" for your cameras to crane and dolly through. This lesson will have you falling out of your chair in amazement (and amusement).

Make Stand Up Text- Why settle for flat type on a path when you can click a magic button and have your type stand up and face the camera. When combined with a 3D Text Sequence Behavior and a Wriggle Behavior, your text will definitely "get jiggy wit' it".
It Came From Outer Z-Space- In lesson 12, you will have enough knowledge to create a "UFO" from animated Paint Strokes and Lights, then track the UFO down a rain-soaked highway built entirely from Shapes, Particle Emitters and Replicators. You'll even add realistic camera jitter as you "follow" the UFO over the southwest terrain.
Table of Contents:
- Turning on 3D
- Building 3D Sets
- Animating Cameras with Behaviors
- Animating Cameras with Keyframes
- Building a 3D Cube
- Working with Lights
- Breaking Down a 3D Set
- 3D Text
- 3D Paint
- 3D Particle Emitters
- 3D Replicators
- Bringing it All Together
Who is this Tutorial for?
Anyone desiring to take their knowledge of Motion to the next level will benefit greatly from this tutorial. This tutorial was designed specifically for users of Motion 3 who already have a foundational understanding of the program. For those of you who need to get up to speed, we highly recommend purchasing our introductory Motion product, Motion 3 Fast Forward before diving into this tutorial.
What's on this DVD-ROM?
The entire tutorial comprises 12 lessons with a running time of approximately 4 hours. Each lesson can be viewed as a stand-alone module. However, because of the complex nature of this subject matter we recommend watching each lesson in its entirety and in order. All lessons include chapter markers so you can go back and watch the sections you need to review. All the project files and media are included with this tutorial in case you want to follow along in your own copy of Motion 3.
iTunes or DVD editions available.
System Requirements
Please Note: the system requirments to both watch and follow along with this tutorial are quite steep and require a G5 processor. For optimal performance we recommend an Intel Core Duo processor and an approved graphics card with at least 256MB of RAM.
Minumum System Requirements:
- MAC G5 1Ghz or better
- MacOS X
- A DVD ROM drive
- 1 GB or more of RAM
- QuickTime 7.0 or above
- Monitor Depth - Millions
- 1280 x 800 screen size or better
iTunes Edition costs $103 and is identical content as the Motion 3 Deep Dive - DVD Edition only delivered through iTunes. You save the shipping costs and you can begin working with the lessons in the time it takes to download them.