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This update is avalable to those who own previous versions of RealFlow.
Description
RealFlow 2012 Standard License is more versatile, and easier to use. This version can be used by studios, artists, and freelancers to create flawless sims. This is a permanent license which includes one year of support and maintenance. Standard and Standard Upgrade licenses include one RFRK License.
Included FREE!
Support & Maintenance for 1 year
Upgrades (major and minor)
All the latest plug-ins and patches
Features of RealFlow 2012:
Huge improvements to Hybrido workflow and performance for RealFlow 2012!
Dripping water, automatic foam generation, faster simulations and lower memory use
New emitters: Wet, Waterline, Splash&Foam, Wet&Foam
Faster input/output operations
Distance and velocity fields and velocity and vorticity maps can now be exported
Greater controllability of fluid surface – new method of combining particles and fluid fields.
Better control of the strength of interaction between objects and fluids
Secondary splashes
RealFlow 2012 now provides a built-in, easy-to-use tool to create fractured objects directly within your project.
Voronoi fracturing method
Automatic generation of multibody node for fractured object
Optimized fractures for Caronte
The Retimer Tool in RealFlow 2012 works on any of the RealFlow 2012 elements and opens up a world of possibilities:
Bullet time effects
Reversed simulations
Slow motion effects
All these are now just a few clicks away with no need to re-simulate!
Servos Engines
Dynamic simulations controlled by engines
By using Servos, it is possible to use RealFlow's dynamics solver to animate rigid bodies in a physically-correct fashion