PV Feather provides per-vertex feather control for After Effects!
Users have been requesting better feathering control within After Effects for quite some time, and PV Feather now fills that void. PV Feather (the "PV" stands for "per vertex") performs feathering by using an inner mask for filling, and an outer mask for feather control. The distance between the inside and outside mask controls the amount of feather. PV Feather uses AE's built-in mask splines, so there there is no new spline interface to learn!
Render-only licensing is for use with After Effects' render-only mechanisms (aerender and Watch Folder). Note that the PV Feather render-only licenses only work on projects written with a full license, so you must have at least one full license for the render-only licenses to be valid.
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