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Digital Tutors Introduction to Modeling in Maya

Description

Easily learn several modeling techniques and a customizable workflow to modeling in Maya with over 5 hours of project-based training. Great for new and beginning artists.

Run Time

5 hrs. 17 min., 2 discs

Highlights

  • Overview of Modeling Tools in Maya
  • Introduction to Various Types of Geometry
  • Surface Conversions
  • Proxy Modeling
  • Combining Geometry
  • Mirroring Geometry
  • Incorporating Animation to Modeling Workflow
  • Using a Polygon-to-Subdivision Workflow
  • Principles of Creating Clean Geometry
  • Adding Edge Resolution
  • Working with NURBS Curves, Surfaces, and Trims
  • Naming and Organizing Assets
  • Shader Creation and Assignment
  • Combining and Separating Multiple NURBS Surfaces
  • Manipulating NURBS Seams with Stitch
  • Lofting to Create Geometry using Multiple NURBS Curves
  • Creating Geometry along Paths with NURBS Extrude
  • Manipulating NURBS Parameterization
  • Generating Symmetrical Geometry
  • Extruding to Add Resolution in Specific Areas
  • Adding and Re-routing Edges with Split Polygon Tool
  • Interactively Adding Edges around Objects
  • Building High-res geometry with Low-res Cages
  • Creasing to Change Hardness of Sub-D Edges
  • Reshaping High-res Geometry with Lattice Deformers
  • Creating Interlocking Chain Links with Animated Snapshot


Sample Movie




DTIMMRegular price: $46.00Toolfarm price: $44.00
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